Room Layouts

Most dungeons consist of multiple rooms; for example, a mystic tower will have multiple floors to challenge. This plugin series comes with functions to make it simple to control which room the player is in and also memorizes all Event states (i.e., Self-Switches).

Room Layouts are configured in the Plugin Manager. Here, you can inspect, change, or add all of your Room Layouts.

Anatomy of a Room Layout

Every Room Layout consists of

  • A unique name to identify
  • The Layout itself
  • Auto-Switches, see: Auto-Switches

Layouts

The following layouts are available:

Grid

Given a width and a height, the grid builds connections to every adjacent cell.

Maze

The Plugin builds a perfect Maze as layout, having only one solution to solve it. Be aware, this option will raise the dungeon’s complexity a lot!

Imperfect Maze

Since the perfect Maze often is too hard to solve, you should prefer an imperfect Maze, that usually has more than just one solution.

Road

The road goes either top-down or left-right with some corners in it, sometimes even junctions.

Tower?

The tower layout is simply a „Grid“ having its width set to 1.