In this tutorial, we will look at how you can create randomized Maps without defining Snippets first.
Step 1 – The Space Map
Let’s create a Map and call it „Space Map“. Feel free to set BGM, encounters, or other settings for this map. Choose the map size wisely as it will be used in the Game; I usually use 40×30. Keep the map blank.
Step 2 – Pick a Template
This Plugin series comes with a set of pre-defined templates that you can pick, each with individual features and rules described in their respective blog post.
Articles coming soon!
Step 3 – Additional Maps
Most of the templates offer additional maps, e.g., you can define if roads are drawn and how they look. Usually, these maps are optional, i.e., when you decide to not create a particular map, the plugin will simply skip this feature. The respective articles explain to you how to set up each additional map.
Essential: Those maps must
- have the title that is proposed in the article
- be a child map of the Space Map
- have the same Tileset as the Space Map
Step 4 – Eventing
- Fade Out Screen
- Transfer Player to the Space Map, any x and y coordinate, and set „fade“ to „none“.
- Fade In Screen