If you want to use this plugin’s features of spawning assets on an ordinary (non-randomized) map, follow this tutorial.
Create a custom Game Map.
While transferring the player to this map, transfer him to the exact position you want him to spawn. Unlike the other algorithms, this plugin does not automatically relocate the player.
The code snippets, as shown below, are from an outdated version. Please check out the Sample project to learn how to use Static Maps until we update this article.
We’re sorry for the inconvenience.
MZ: Plugin Commands
$mapGenerator.custom("staticMap").generate() .drawDetails() ... .finalize()
How to… spawn Assets with Region Ids
When you want to spawn decorations by putting Region Ids, you can do so by doing this trick:
- Create a Asset Map
- As matcher, put one single Region Tile with an unused Id, and leave the rest blank
- On your Game Map, you put these Region Tiles where you want your assets to be spawn