Tutorials

Auto-Switches

The „Auto Switches“ feature allows labeling each room for a particular purpose. Let’s give an example: „I want my dungeon to have 1 room with one secret boss, 2 keys that the player must find, 1 save point, and the…

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Is Room solved?

The Random Maps Core plugin can track whether a room has been solved by the player or not. This is controlled by a single Switch that the plugin synchronizes each time the player enters a room. After that, it’s up…

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Room Layouts

Most dungeons consist of multiple rooms; for example, a mystic tower will have multiple floors to challenge. This plugin series comes with functions to make it simple to control which room the player is in and also memorizes all Event…

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Meta Maze – Layouts

You can pick from these Layouts: Tower Given a height, the Plugin builds something tower-likely for you. The Player can move upwards and downwards. Grid Given a width and a height, the grid builds connections to every adjacent cell. Maze…

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Meta Maze

This add-on sets up a virtual maze for you and helps you build a more giant dungeon that has exits in all directions. Such mazes will be a massive game-changer in your game but be aware they can raise your…

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API Reference

This page shows and explains every JavaScript Call method. Algorithms The Algorithms are described here: Algorithms Maze Generator / $DungeonGenerator Entrance, Exit, and makeWayOut Choose if you want to draw Entrance and Exit, or if you want to have pathways…

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Save Self-Switches

When using a Meta Maze, the Plugin will handle Self-Switches automatically for you. The feature described in this article will memorize Self Switches, with the ability to manually set these Switches to false, e.g., when the Player successfully finishes the…

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The great Overview

Inspired by the Game No Mans Sky, I’m working on methods to enable Randomly Generated Maps during Gameplay. This Plugin series for RPG Maker MV and MZ has been my greatest work ever since. There are multiple Plugins with different…

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Troubleshooting

In this article I try to collect all common mistakes, errors, and suggestions to solve them. If you have trouble with my Plugins but checked your project and all the tutorials, please turn off all other (yes, all other) Plugins…

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Gallery

Here you can find some Code Snippets to copy-paste into your project. If there are lines with a <– symbol in it, read the comment and then remove the arrow and the comment from your command. Mind adjusting variables! Classical…

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Outer Snippets

I haven’t come up with a better name yet. Outer Snippets are snippets to replace the blank area around the dungeon with a set of alternative snippets. There are usually used on field maps, like roads, canyon or a forest.…

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Seedable RNG

I recommend you to check out the Meta Maze first, as it already assists you a lot with this topic. If you want to set the RNG’s seed, you can do so by calling: If you want to use an…

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