Premium Functions

Respawn at Custom Position

In this tutorial we will transfer the Player out of the randomized area, but when he re-enters the Map, he will spawn at the exact position where he originally left the Map. For example, you can have a tent or…
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API Reference

This page shows and explains every JavaScript Call method. Maze Generator / $DungeonGenerator While the Generator has been renamed into „Maze Generator“, the JS code is still „$dungeonGenerator“ for historical reasons. Every Call consists of Algorithms + Parameters Choose from…
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Save Self-Switches

This article builds on top of the Seedable RNG. Given a Map setup, that allows you to revisit places, we had the problem that all Self Switches in this area were set to ‚false‘, making loot chests and enemies reset.…
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(Not) Persist Maps

You either want a Rogue-like game in which the maps are always re-generated or you want a game in which the world feels persisted, just like in ‚No Mans Sky‘. This plugin serves both variants. Although there are no functions…
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