Aero

Aero

Puzzles in the Meta Maze

The Meta Maze is a powerful tool for making a dungeon more interesting to explore. Maybe you have already set up your first dungeon and defined some objects, such as enemies or save points. And after some playtesting, you realized,…

Static Map in the Meta Maze

The Static Map is a simple but sometimes handy feature. Because it’s simplified, it lacks certain functionalities, such as exits to the next room and automatic spawn locations for the player, which makes it challenging to combine this approach with…

Let’s build… a Village!

First of all, there’s no dedicated algorithm yet to create a village, but that doesn’t mean we cannot make one! Why is there still no algorithm for that? Because, other than creating a cave that is natural and hence random,…

Create Random Dungeons with Snippets

In this tutorial, we build our first random dungeon using the „Snippets“-technique. Snippets The idea is to pre-define Snippets, which this plugin will randomly connect to create appealing dungeons to explore. A snippet is a fundamental base element of the…

Templates (Plugin Manager)

At this time, there are 2 major Plugins to own templates: „withSnippets“ and „withoutSnippets“. I already made a small set of various templates that you can view, change, copy-paste, or you just create your own! A template’s name must be…

Seedable PRNG – Persisting your World

This plugin series does not persist generated maps. Instead, it uses a seedable PRNG. Every time you pass the same seed value to a command to generate a map, the same map is generated again. We will use Game Variables…