Aero

Aero

Static Map in the Meta Maze

The Static Map is a simple but sometimes handy feature. Because it’s simplified, it lacks certain functionalities, such as exits to the next room and automatic spawn locations for the player, which makes it challenging to combine this approach with…

Let’s build… a Village!

First of all, there’s no dedicated algorithm yet to create a village, but that doesn’t mean we cannot make one! Why is there still no algorithm for that? Because, other than creating a cave that is natural and hence random,…

Create Random Dungeons with Snippets

In this tutorial, we build our first random dungeon using the „Snippets“-technique. Snippets The idea is to pre-define Snippets, which this plugin will randomly connect to create appealing dungeons to explore. A snippet is a fundamental base element of the…

Templates (Plugin Manager)

What the heck is a Template? A template is a collection of various parameters and rules that influence how the generator builds your maps. Examples of such rules are: Every template has a unique name to identify. We made a…

Seedable PRNG – Persisting your World

This plugin series does not persist generated maps. Instead, it uses a seedable PRNG. Every time you pass the same seed value to a command to generate a map, the same map is generated again. We will use Game Variables…

Static Map with Random Maps Features

If you want to use this plugin’s features of spawning assets on a regular (non-randomized) map, follow this tutorial. Create Map Create a custom Game Map. It may contain Events. Spawn Position Put the Region ID 6 where the player…