Aero

Aero

Static Map with Random Maps Features

If you want to use this plugin’s features of spawning assets on a regular (non-randomized) map, follow this tutorial. Create Map Create a custom Game Map. It may contain Events. Spawn Position Put the Region ID 6 where the player…

Let’s build… a Castle!

Space Map Design the Space Map as shown below: This setup has 5 rows. From top to bottom: The third and fourth rows are pairs! The plugin will always only draw the wall tile directly on top of a floor…

Let’s build… a Worldmap!

In this tutorial, we will build a world map! We will not use snippets. There’s a dedicated algorithm to generate such a map, and there are a lot of functions that we will use as well. Space Map Create a…

Let’s build… a Cave!

In this tutorial, we will build a cave. We will not use Snippets. This article explains how to define your dungeon’s overall design and how to individualize it by adding elements such as water, grass, dirt, boulders… Space Map Create…

Post Processing

This plugin series lets algorithms generate a skeleton first and then provides a set of functions to beautify it step-by-step to get a whole map. This so-called post-processing is independent of the chosen algorithm – in other words: you can…

Algorithms

RNGMaps provides a lot of algorithms with many variants and parameters. This page presents all of them, including links and cheat sheets. Algorithms using Snippets Prim’s Maze Algorithm Random Walk Rooms and Corridors This algorithm draws some rooms at randomly…

Random Map within the Meta Maze

In this article, we do a small Game Changer, a Maze within a Maze (Maze-ception), with the possibility to travel back to the Main Map. We will do secret underground ruins to explore beneath the Forest. In this example, the…

Main Exits and Inner Exits

This tutorial requires you to use the Meta Maze and to let Exits spawn via Assets Map. When you want to visually enhance whether an exit leads to the next randomized map or actually lets the Player leave the dungeon,…

Meta Maze – Layouts

You can pick from these Layouts: Tower Given a height, the Plugin builds something tower-likely for you. The Player can move upwards and downwards. Grid Given a width and a height, the grid builds connections to every adjacent cell. Maze…